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Weekly Roundup: Virtual reality’s impact on the entertainment industry

Virtual Reality on the entertainment front: How it could change the industry
Virtual reality (VR) was believed to have started in the 1950s, but this emerging technology can be traced even before the conception of digital technology. From 360 degree murals to simulation devices, the virtual reality technology soon turned into a game changing technology that science enthusiasts are anticipating.
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How Virtual Reality Will Reshape The Music Experience

At SXSW Interactive 2016, a look into the expanding possibilities of VR. What I remember most about Missy Elliott’s “The Rain (Supa Dupa Fly)” video—more than the sharp-cornered shots by director Hype Williams, Timbaland’s seesawing production, or the thick yellows, blues, and greens of the video’s backdrop—is ….
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This Movie Predicts What Life Will Be Like When Virtual Reality Is Everywhere
In 'Creative Control,' writer-director-actor Ben Dickinson brings the future of VR/AR to the silver screen. What will happen in the not-too-distant-future when an ordinary pair of glasses comes with its own operating system?
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Virtual reality just a glance away
Tiny sensors inside goggles use eye-tracking to send commands. No more fiddling with remote-controller buttons or a mouse. Just look. San Francisco-based startup Fove has developed eye-tracking for virtual reality — that kernel of technology many feel is key for the illusion of becoming immersed in a setting.
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Visionary VR raises $6 million to make it easier to create stories in VR
Visionary VR has raised $6 million to make it easier for developers to create accessible stories in virtual reality.
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